Bayonetta takes place in Vigrid, a fictional city in Europe. The game stars the titular character, a witch who is capable of shapeshifting and using various firearms. She also possesses magical attacks, and she can use her own hair to summon demons to dispatch her foes. The game features a rating system, which gives players a grade based on their performance, and a combat system that is similar to the Devil May Cry series.
Development of the game was started in January 2007, with Hideki Kamiya being the game’s director. According to Kamiya, the game was completely original, though he drew some inspirations from some Scandinavian mythology, and played Devil May Cry 4 for reference. The game’s theme is “sexiness”, and that the characters were designed to be “fashionable”. Kamiya and artist Mari Shimazaki spent more than a year to create Bayonetta’s design. Several demos were released for the game prior to its launch. Bayonetta was the third project released by PlatinumGames, which was founded by former Clover Studios‘ employees.